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[Logo](core/assets-raw/sprites/ui/logo.png)
A sandbox tower defense game written in Java.
Trello Board
Wiki
Javadoc
Wiki
Javadoc
Contributing
See [CONTRIBUTING](CONTRIBUTING.md).
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions.First, make sure you have JDK 14 installed. Open a terminal in the root directory,
cd
to the Mindustry folder and run the following commands:Windows
Running:
Building:
Sprite Packing:
gradlew desktop:run
Building:
gradlew desktop:dist
Sprite Packing:
gradlew tools:pack
Linux/Mac OS
Running:
Building:
Sprite Packing:
./gradlew desktop:run
Building:
./gradlew desktop:dist
Sprite Packing:
./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g.
gradlew server:dist
.Android
- Install the Android SDK here. Make sure you're downloading the 'Command line tools only', as Android Studio is not required.
- Set the
ANDROID_HOME
environment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug
(or./gradlew
if on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk
.
To debug the application on a connected phone, run
gradlew android:installDebug android:run
.Mindustry For Computer
Troubleshooting
Mindustry For Macbook Air
Permission Denied
Mindustry For Mac Os
If the terminal returns
Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
before running ./gradlew
. This is a one-time procedure.Gradle may take up to several minutes to download files. Be patient. After building, the output .JAR file should be in
/desktop/build/libs/Mindustry.jar
for desktop builds, and in /server/build/libs/server-release.jar
for server builds.Mindustry For Macbook Pro
Feature Requests
Post feature requests and feedback here.
Downloads
A sandbox tower defense game written in Java.
Trello Board
Wiki
Javadoc
Wiki
Javadoc
Contributing
See CONTRIBUTING.
Building
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions.First, make sure you have JDK 14 installed. Open a terminal in the root directory,
cd
to the Mindustry folder and run the following commands:Windows
Running:
Building:
Sprite Packing:
gradlew desktop:run
Building:
gradlew desktop:dist
Sprite Packing:
gradlew tools:pack
Linux/Mac OS
Running:
Building:
Sprite Packing:
./gradlew desktop:run
Building:
./gradlew desktop:dist
Sprite Packing:
./gradlew tools:pack
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g.
gradlew server:dist
.Android
- Install the Android SDK here. Make sure you're downloading the 'Command line tools only', as Android Studio is not required.
- Set the
ANDROID_HOME
environment variable to point to your unzipped Android SDK directory. - Run
gradlew android:assembleDebug
(or./gradlew
if on linux/mac). This will create an unsigned APK inandroid/build/outputs/apk
.
To debug the application on a connected phone, run
gradlew android:installDebug android:run
.Troubleshooting
Permission Denied
If the terminal returns
Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
before running ./gradlew
. This is a one-time procedure.Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in
After building, the output .JAR file should be in
/desktop/build/libs/Mindustry.jar
for desktop builds, and in /server/build/libs/server-release.jar
for server builds.Mindustry For Pc Free
Feature Requests
Mindustry For Kindle
Post feature requests and feedback here.